Tuesday Update – July 25th

Tuesday Update – July 25th

Hello everyone and welcome to another Tuesday Update for Run Die Repeat! The biggest news for this update would have to be: DEMO TIME! Yes – that’s right! The Run Die Repeat demo went live last week! I would absolutely love it if you were to download it...
Tuesday Update 6: July 18th

Tuesday Update 6: July 18th

We’ve got three big things in this Update HATS! 19 LEVELS BUILT! DEMO COMING SOON! Yes – that’s right, hats. But not like Team Fortress, it’s a little different =D Oh – wait – you were more interested in item number 3? I had no...
Tuesday Update 5 | July 11

Tuesday Update 5 | July 11

Welcome to another Tuesday Update for Run Die Repeat! Much like the previous update, the majority of what happened in this update is behind the scenes – code improvements, refactoring, save/load functionality completed, etc. But that doesn’t mean...
Tuesday (Thursday?) Update 06 July 2017

Tuesday (Thursday?) Update 06 July 2017

Hello and welcome to a (slightly) belated Tuesday Update! America’s “blow everything up” holiday fell on a Tuesday this year, and due to tradition, I did nothing work related on it. ┬áThere was too much freedom to go around, you know? So what happened...
Tuesday Update – 27 June 2017

Tuesday Update – 27 June 2017

Hello everyone and welcome to another Tuesday Update for Run Die Repeat! As appears to be a recurring and welcome trend, a LOT is happening between these updates lately – (I know I recently started this “Tuesday Update” thing, but I’m making...
Tuesday Update – June 20th, 2017

Tuesday Update – June 20th, 2017

Welcome to the Tuesday Update! And, if I do say so myself, it’s a big one! First and foremost – we have a functional level select screen! This means that I will soon be able to offer the weekly stable builds of the game to our Patreon Supporters! If...

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