Hello Runners!

Today’s little snapshot video shows off the new background pattern we’re using for the furthest-back Parallax background (we plan on adding another background between the game layers and the rear-most background), as well as most of the structure of Level 11 – another level almost done!

We’re really working to fine tune that GameBoy look…

Can I say “GameBoy?” maybe if i put a little thing next to it, it’ll be ok. Here. GameBoy©

Maybe it needs a ™: GameBoy™

…Anyway – we’ve drawn inspiration from classics such as MegaMan 3 for this stylistic choice, and since we’re using pipe everywhere to “hold things up” (platforms) we’ll probably make the next-forward layer be some sort of pipe-y pattern.

For a bit more of a comparison, here’s what the old background looked like:

Moving Platforms in Unity 2D
  • Facebook
  • Twitter
  • Google+
  • Gmail

Any suggestions?  What do you like or hate?  Let us know below!=D

Liked it? Take a second to support Run Die Repeat | Platformer Game Coming Soon to PC, Mac, and Steam on Patreon!
  • Facebook
  • Twitter
  • Google+
  • Gmail

Pin It on Pinterest

Get the Run Die Report!

Follow the journey of the development of Run Die Repeat!

You have Successfully Subscribed!