Whoa – a lot happened today!

I got kind of tired of seeing the same old prototype boxes over an over again on the walls of the game, so I decided it was high time that I actually did something about it… the graphics were stifling my creativity in level design even! Before I go into too much detail, here’s a side by side comparison of the “level complete” screen so you can see what I’m talking about:

Graphic Comparison
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Well, I guess that was more of a ‘above and below’ comparison, but whatever… holy pixels batman!

Run Die Repeat holy pixels batman
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“The Joker’s doing the cartridge tilt maneuver again!”

Things are really starting to take shape here graphically!

And that’s kind of exciting – makes it feel more like a quality gameboy game instead of one of those bootleg Wisdom Tree ones. I’m even starting to work on some of the finer details as well – little bits of movement in the background, like this control panel:

Run Die Repeat Control Panel Gif
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“Bleep Bloop Bleepy Blop”
“How dare you say that about my mother!”

But wait, there’s more!

Really!  In addition to all this, I’ve also changed the status bar/HUD-ish thing at the top of the screen:

HUD change Run Die Repeat
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It’s probably not even close to it’s final form yet, but it’s far, far better, and infinitely more readable at a glance.  I’m not trying to emulate all the sucky things that the old GameBoy brings to mind here!

Oh! And what would a post be without a video preview?

Check it out!

What do you think of the changes?  Let me know in the comments!

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